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But when first the two black dragons sprang out of the fog upon the small clerk, they had merely the effect of all miracles – they changed the universe. He discovered the fact that all romantics know – that adventures happen on dull days, and not on sunny ones. When the cord of monotony is stretched most tight, it it breaks with a sound like song.

—G. K. Chesterton, The Napoleon of Notting Hill

that ragged edge

I lost, somewhere along the way, that ragged edge that adds such vibrancy to the color of words spilt forth like so much black and white paint— gray— on canvas. No matter how precise, the strokes remain monochrome and dull and I wonder if my soul is still intact?— hidden out amongst the wild weeds brown with winter’s death. Will I like they come once again— verdant— to life? Or will I wander always lost—no guide, no return to fervency in the way my fingers paint your mind with knowledge?

What was wonderful about childhood is that anything in it was a wonder. It was not merely a world full of miracles; it was a miraculous world.

—G. K. Chesterton

Mass Effect 3 and Art as Dialectic

Two weeks ago today, one of the most anticipated video games of the year, Bioware’s Mass Effect 3, was released. Planned as a trilogy from the getgo, the Mass Effect series has engendered considerable investment from fans, and expectations were understandably high for the final installment. Unfortunately, while the majority of the game was excellent, the ending left much to be desired.

For my purposes here the details are unimportant – you can find plenty of information with a Google search – but the responses to the ending are fascinating. Gamers have responded with an enormous campaign for the developers to alter or expand the ending. The gaming press and quite a few others gamers have responded in turn.

These rejoinders (at least, the serious ones) have largely appealed to authorial fiat and the sanctity of the finished product. They fall prey, in other words, to a fundamentally modernistic conception of art that is and always has been absurd. Read on, intrepid explorer →

Robinsong and quiet rain

I awoke this morn To robinsong and quiet rain A quiet beauty Unmatched—far less surpassed— By mortal excellencies

The Triumph of Howard Shore

In which, inspired by Shore’s work on the film scores, I ponder Tolkien’s masterpiece. At length. (While glossing over some of the linguistic inspiration for Tolkien’s myth.)

The triumph of Howard Shore’s score for The Lord of the Rings films is that it makes me want to reread the books. Again. Read on, intrepid explorer →

Consistency

All creative arts require exercise. This is never more clear to me than when I have not been writing regularly, as in the last year. It is not so much that my writing is always bad. Rather, it is inconsistent. Wildly, annoyingly inconsistent. I can sit down and write one post that satisfies me, and then turn around and write another that leaves me deeply frustrated. Read on, intrepid explorer →